package GameSerializes;

import java.util.HashMap;

public class TDSettings {

	public static final int TileSize = 16;
	
	private HashMap<String,String> settings;

	public TDSettings() {
		settings = new HashMap<String,String>();
		// Graphic
		settings.put("TileResolution", "64");
		settings.put("WindowResolution", "800x600");
		settings.put("AntiAlias", "0");
		settings.put("ColorDepth", "32bit");
		// Sound
		settings.put("MusicVolume", "0");
		settings.put("SoundVolume", "0");
		settings.put("GeneralVolume", "0");
		// General
		settings.put("Language", "german");
		// Game
		settings.put("Difficulty", "medium");
	}
	
	public void set(String name, String value) {
		settings.put(name, value);	
	}
	
	public String get(String name) {
		return settings.get(name);
	}
	
}
